Tom Clancy's Ghost Recon: Future Soldier

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| image = [[File:GR Future Soldier 360.jpg|256px]]

 

| image = [[File:GR Future Soldier 360.jpg|256px]]

 

| caption =

 

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| developer = [[Ubisoft Paris]]<br />[[Ubisoft Red Storm]]

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| developer = [[Ubisoft Paris]]

 

| publisher = [[Ubisoft]]

 

| publisher = [[Ubisoft]]

 

| series = ''[[Tom Clancy's Ghost Recon]]''

 

| series = ''[[Tom Clancy's Ghost Recon]]''

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| composer = [[Hybrid (Welsh band)|Hybrid]]<ref>http://twitter.com/#!/hybridsound/status/65499234165735424</ref>

 

| composer = [[Hybrid (Welsh band)|Hybrid]]<ref>http://twitter.com/#!/hybridsound/status/65499234165735424</ref>

 

| platforms = [[PlayStation 3]]<br />[[Xbox 360]]<br />[[Microsoft Windows]]

 

| platforms = [[PlayStation 3]]<br />[[Xbox 360]]<br />[[Microsoft Windows]]

| released = '''PlayStation 3 & Xbox 360'''<ref name="joystiq.com"/><br/>{{vgrelease new|NA|{{Start date|2012|05|22}}|PAL|2012-05-24|UK|2012-05-25}}'''Microsoft Windows'''<ref name="NGN">{{cite web |url=http://www.newgamenetwork.com/news/4426/ghost-recon-future-soldier-slips-to-june-for-pc-includes-dx11/ |title=Ghost Recon Future Soldier slips to June for PC, includes DX11|publisher=[[New Game Network]] |date=April 3, 2012 |accessdate=April 3, 2012 }}</ref><ref>{{cite web |url=http://ghost-recon.ubi.com/gr-portal/en-GB/news/news_detail.aspx?c=tcm:21-44140&ct=tcm:6-231-32 |title=PC version confirmed for June 14th in the UK |publisher=[[Ubisoft]] |date=April 3, 2012 |accessdate=April 3, 2012}}</ref><ref>http://twitter.com/#!/GhostRecon/status/187461591279738881</ref><br/>{{vgrelease new|NA|2012-06-12|PAL|2012-06-14|UK|2012-06-15}}

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| released = '''PlayStation 3 & Xbox 360'''<ref name="joystiq.com"/><br/>{{vgrelease new|NA|May 22, 2012|PAL|May 24, 2012|UK|May 25, 2012}}'''Microsoft Windows'''<ref name="NGN">{{cite web |url=http://www.newgamenetwork.com/news/4426/ghost-recon-future-soldier-slips-to-june-for-pc-includes-dx11/ |title=Ghost Recon Future Soldier slips to June for PC, includes DX11|publisher=[[New Game Network]] |date=April 3, 2012 |accessdate=April 3, 2012 }}</ref><ref>{{cite web |url=http://ghost-recon.ubi.com/gr-portal/en-GB/news/news_detail.aspx?c=tcm:21-44140&ct=tcm:6-231-32 |title=PC version confirmed for June 14th in the UK |publisher=[[Ubisoft]] |date=April 3, 2012 |accessdate=April 3, 2012}}</ref><br/>{{vgrelease new|EU|May 25, 2012|NA|June 12, 2012|PAL|June 14, 2012}}

 

| genre = [[Tactical shooter]]

 

| genre = [[Tactical shooter]]

 

| modes = [[Single-player video game|Single-player]], [[Cooperative gameplay|co-op]], [[Multiplayer video game|multiplayer]]

 

| modes = [[Single-player video game|Single-player]], [[Cooperative gameplay|co-op]], [[Multiplayer video game|multiplayer]]


Latest revision as of 17:31, 7 May 2012

Tom Clancy's Ghost Recon: Future Soldier
GR Future Soldier 360.jpg
Developer(s) Ubisoft Paris
Publisher(s) Ubisoft
Designer(s) Jean-Marc Geffroy
Writer(s) Richard Dansky
Composer(s) Hybrid[1]
Series Tom Clancy's Ghost Recon
Engine YETI[2]
Platform(s) PlayStation 3
Xbox 360
Microsoft Windows
Release date(s) PlayStation 3 & Xbox 360[3]
NA 20120522May 22, 2012
PAL 20120524May 24, 2012
UK 20120525May 25, 2012
Microsoft Windows[4][5]
EU 20120525May 25, 2012
NA 20120612June 12, 2012
PAL 20120614June 14, 2012
Genre(s) Tactical shooter
Mode(s) Single-player, co-op, multiplayer
Rating(s)
Media/distribution Optical disc, download
System requirements

Tom Clancy's Ghost Recon: Future Soldier is a video game published by Ubisoft and due for release in May 2012.[6] Excluding expansions, it is the fourth[7] installment in the Ghost Recon series, and was announced to be in development by Ubisoft on January 22, 2009.[8] The game will be a futuristic take on the Ghost Recon series.

Contents

Ghost Recon: Future Soldier takes place in the near future. A dirty bomb has taken out a Ghost team, and another Ghost team (consisting of Kozak, Ghost Lead, Pepper, and 30k) is tasked with tracking down the source of the dirty bomb using advanced technology. During the campaign, the Ghosts will visit places such as Nigeria, Pakistan, Russia and Norway.[9][10]

[edit] Gameplay

The game is a third-person cover-based shooter, except when aiming using sights at which point the game switches to a first-person camera in order to facilitate more precise aiming.[11] Cover can be partially destroyed, forcing the players to constantly seek other hiding spots.[11] While in cover, players can be suppressed. When under fire by an enemy machine gun, the field of vision will decrease and the camera will shake, making it harder to return fire.

A new feature in the series is the "optical camouflage",[12] a form of active camouflage which allows the Ghosts to become harder to see.[13] According to the game designer Rafael Morado, the optical camo technology is still a prototype and there are disadvantages. The camo will only stay active as long as the player maintains a low profile. When the player moves too quickly or fires their weapon, the camo will deactivate.[14] It should also be noted that the optical camo will not function as an invisibility cloak. Enemies will be able to see the Ghosts when they are close enough.

Unlike previous Ghost Recon games, the player will not micromanage their squad. Instead, the player can mark targets. During firefights, the player can mark one high priority target, on which squad-members should focus fire. Outside of firefights, up to four targets can be marked for a synchronized shot. The Ghosts will automatically choose a target and move into position to take this target out. When the player gives the command or when the player shoots their own target, all other Ghosts will simultaneously shoot their targets.

Players will also be able to control drones.[15] Some drones have already been confirmed, such as the Drone Crawler (a small remote controlled quadrotor which can land and drive around) and the War Hound (a heavy walking robot, similar to BigDog, which can be used as portable cover).[16]

During E3 2011 Ubisoft debuted Gunsmith, which allows the player to customize and try out their weapons. Parts that can be customized include optics, paint, triggers, magazines, under barrel and side barrel attachments, gas systems, barrels, muzzles, and stocks. Gunsmith will be available for both single player and multiplayer. In the campaign, players will unlock complete weapons (that include all parts) by completing missions and challenges. In multiplayer, players will unlock weapons and earn credits as they level their character. The credits can then be spent on weapon parts. On the Xbox 360, players can use Kinect to customize their weapons through hand gestures and voice commands.[17]

[edit] Multiplayer

The game will have various multiplayer modes, including cooperative and competitive game types.

Ghost Recon: Future Soldier features a fully cooperative campaign, as well as a new wave based mode, called Guerilla. Also featured is competitive multiplayer. The two game types featured in the beta were called Conflict and Saboteur.

[edit] Development

Initially, the title of a Ghost Recon release was revealed to be Tom Clancy's Ghost Recon Predator by an OFLC release.[18] However in December 2009, "Ghost Recon: Future Soldier" was trademarked by Ubisoft, raising speculation that this could be the name for the upcoming Ghost Recon 4.[19] This was subsequently confirmed by an official announcement.[20]

The release of Future Soldier was initially targeted for the 2009–2010 fiscal year;[8] publication was delayed to the 2010–2011 fiscal year,[21] and then to the "March quarter of 2011" in May 2010,[22] and then to the April 2011 – March 2012 fiscal period.[23][24] The PC version was officially declared as cancelled in December 2011 and replaced by Ghost Recon Online, citing piracy as the main reason.[25][26] However, on January 10, 2012, the PC version was officially reannounced as being in development along with its console counterparts.[3][27]

[edit] Marketing

[edit] Beta

On April 19, 2012, a closed multiplayer beta for the Xbox 360 and PS3 was made available to those who have pre-ordered the game from GameStop, own a copy of Tom Clancy's Splinter Cell: Conviction, or have a PlayStation Plus membership. Some selected users from Uplay will also be able to enter the closed beta. No PC multiplayer date has been set.

[edit] Believe in Ghosts miniseries

Richard "Mack" Machowicz (one of the hosts for Deadliest Warrior and the host for Future Weapons) hosted a three-part miniseries titled "Believe in Ghosts". Here Machowicz looks at elements in the game and compares them to real life operations performed by special forces.

[edit] Episode List

# Title Original airdate Operation Link
1 "The Deadly Edge" February 22, 2012 (2012-02-22) Maersk Alabama hijacking Video on YouTube
2 "My Weapon Is Me" March 7, 2012 (2012-03-07) Operation Neptune Spear Video on YouTube
3 "Team Or Die" March 14, 2012 (2012-03-14) Operation Acid Gambit Video on YouTube

[edit] References

  1. ^ http://twitter.com/#!/hybridsound/status/65499234165735424
  2. ^ Taylor, Rob (April 12, 2010). "Ghost Recon Future Soldier". Xbox World 360 UK. Computer And Video Games. http://www.computerandvideogames.com/article.php?id=242423. Retrieved 2010-04-14. 
  3. ^ a b http://www.joystiq.com/2012/01/10/ghost-recon-future-soldier-launch-delayed-to-may-22-in-na-may/
  4. ^ a b "Ghost Recon Future Soldier slips to June for PC, includes DX11". New Game Network. April 3, 2012. http://www.newgamenetwork.com/news/4426/ghost-recon-future-soldier-slips-to-june-for-pc-includes-dx11/. Retrieved April 3, 2012. 
  5. ^ "PC version confirmed for June 14th in the UK". Ubisoft. April 3, 2012. http://ghost-recon.ubi.com/gr-portal/en-GB/news/news_detail.aspx?c=tcm:21-44140&ct=tcm:6-231-32. Retrieved April 3, 2012. 
  6. ^ Gilbert, Ben (Jan 10, 2012). "Ghost Recon: Future Soldier launch delayed to May 22 in NA, May 24 in EU; PC version totally exists". Joystiq. http://www.joystiq.com/2012/01/10/ghost-recon-future-soldier-launch-delayed-to-may-22-in-na-may. Retrieved Jan 10, 2012. 
  7. ^ "Ghost Recon: Future Soldier Announced". IGN. http://uk.ps3.ign.com/articles/106/1068001p1.html. Retrieved 2010-05-10. 
  8. ^ a b Ryan, Geddes (January 22, 2009). "IGN: New Ghost Recon, Assassin's Creed 2 Coming". IGN. http://au.xbox360.ign.com/articles/947/947304p1.html. Retrieved 2009-10-11. 
  9. ^ "Diverse Environments at a Glance!". Ghost Recon. http://ghost-recon.ubi.com/gr-portal/en-GB/news/news_detail.aspx?c=tcm:21-39714&ct=tcm:6-231-32. Retrieved 2012-02-23. 
  10. ^ "Tom Clancy's Ghost Recon Future Soldier". Red Storm Entertainment. http://redstorm.com/games/ghost-recon. Retrieved 2012-02-06. 
  11. ^ a b Gallegos, Anthony (16 June 2010). "E3 2010: Ghost Recon Future Soldier Updated Impressions". IGN. http://xbox360.ign.com/articles/109/1099252p1.html. Retrieved 1 July 2010. 
  12. ^ Gallegos, Anthony (22 June 2010). "Ghost Recon Future Soldier Does Three Things Almost All At Once". Kotaku. http://kotaku.com/5569989/ghost-recon-future-soldier-does-three-things-almost-all-at-once. Retrieved 1 July 2010. 
  13. ^ "GameStar: Ghost Recon: Future Soldier. "It's a Special Forces experience"". 24 October 2011. http://gamestar.ru/article/1763.html. Retrieved 30 September 2011. 
  14. ^ de Matos, Xav (17 June 2010). "Preview: Ghost Recon Future Soldier". Joystiq. http://www.joystiq.com/2010/06/17/preview-ghost-recon-future-soldier/. Retrieved 1 July 2010. 
  15. ^ Asfahani, Tamer (21 June 2010). "Control Drones In Ghost Recon: Future Soldier". IncGamers. http://www.incgamers.com/News/23518/control-drones-in-ghost-recon-future-soldier-. Retrieved 1 July 2010. 
  16. ^ "Inside Recon #2 - Overview of Ghost Recon Future Soldier technology". UbiSoft. http://ghost-recon.ubi.com/gr-portal/en-GB/news/news_detail.aspx?c=tcm:21-41497&ct=tcm:6-231-32. Retrieved 2012-03-13. 
  17. ^ "Gunsmith Walkthrough". GameTrailers.com. http://www.gametrailers.com/video/gunsmith-walkthrough-ghost-recon/726166. Retrieved 2012-02-28. 
  18. ^ "Classification Database – TOM CLANCY'S GHOST RECON PREDATOR (MA 15+)". Office of Film and Literature Classification (Australia). October 19, 2010. http://www.ag.gov.au/www/cob/find.nsf/5c2433d416948a0bca25759f00820d25/287ddffd0065c2acca2576710078744a!OpenDocument. Retrieved 2010-06-20. 
  19. ^ Reilly, Jim (December 21, 2009). "Ubisoft Registers 'Ghost Recon Future Soldier'". IGN. http://au.pc.ign.com/articles/105/1056955p1.html. Retrieved 2009-12-27. 
  20. ^ Luke Plunkett (February 9, 2010). "Ubisoft Unveils New Ghost Recon Title". Kotaku. http://kotaku.com/5467441/ubisoft-unveils-new-ghost-recon-title. Retrieved 2010-02-08. 
  21. ^ "Ubisoft reports first-quarter 2009–10 sales". www.ubisoftgroup.com. Ubisoft. July 27, 2009. http://www.ubisoftgroup.com/gallery_files/site/270/1042/2070.pdf. Retrieved 2009-10-11. 
  22. ^ McWhertor, Michael (May 19, 2010). "Ghost Recon: Future Soldier Stays Cloaked Until 2011". Kotaku. http://www.kotaku.com.au/2010/05/ghost-recon-future-soldier-stays-cloaked-until-2011. Retrieved 2010-05-19. 
  23. ^ Alexander, Leigh (November 15, 2010). "Ubisoft's Guillemot Talks Driver Delay, Studio Restructuring". Gamasutra. http://www.gamasutra.com/view/news/31548/Ubisofts_Guillemot_Talks_Driver_Delay_Studio_Restructuring.php. Retrieved 2010-11-16. 
  24. ^ "Ubisoft reports first-half 2010–11 results" (Press release). Ubisoft. November 15, 2010. http://www.ubisoftgroup.com/gallery_files/site/270/1042/2350.pdf. Retrieved 2010-11-16. 
  25. ^ "Ghost Recon: Future Soldier on PC replaced by Ghost Recon Online". Joystiq. November 25, 2011. http://www.joystiq.com/2011/11/25/ghost-recon-future-soldier-on-pc-replaced-by-ghost-recon-online/. Retrieved December 13, 2011. 
  26. ^ "No Ghost Recon: Future Soldier on PC". Eurogamer. November 24, 2011. http://www.eurogamer.net/articles/2011-11-24-no-ghost-recon-future-soldier-on-pc. Retrieved January 7, 2012. 
  27. ^ http://www.rockpapershotgun.com/2012/01/10/ghost-recon-future-soldier-on-pc-after-all/

[edit] External links

Michaelgokil 08 May, 2012


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Source: http://en.wikipedia.org/w/index.php?title=Tom_Clancy's_Ghost_Recon:_Future_Soldier&diff=491214698&oldid=491214068
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